Ultimate is a fast-paced, high-energy team sport played with a flying disc, also known as a Frisbee. It is played between two teams of seven players each, and the objective is to pass the disc down the field and score points by catching it in the opposing team's end zone.
Below are a basic summary of the rules of Ultimate. Ultimate is unique in that it places a strong emphasis on the "spirit of the game." This means that players are expected to demonstrate good sportsmanship, fair play, and respect for their opponents, and on most occassions, players are responsible for making their own calls and resolving disputes.
These are the basic rules of Ultimate, but there are many other intricacies and variations in the sport, including different types of throws, strategic plays, and variations in the rules for different levels of play.
- Players: Ultimate teams comprise seven players each.
- The Field: A regulation field is 70 yards by 40 yards, with end zones that are 25 yards deep.(see more about the field and other equipment for Ultimate)
- The Disc: The game is played with a flying disc, also known as a Frisbee.
- Scoring: The objective is to catch the disc in the opposing team's end zone to score a point. The team with the most points at the end of the game wins.
- Movement of the Disc: The disc is advanced down the field by passing it to teammates. Players cannot run with the disc, but they can pivot and pass in any direction.
- Turnovers: If the disc is dropped, intercepted, or goes out of bounds, possession of the disc changes hands and the other team gains possession.
- Stall Count: When a defensive player is guarding the player with the disc, the offensive player has 10 seconds to pass the disc.
- Fouls: Players must avoid contact with other players, and any contact that interferes with the other player's ability to catch the disc is considered a foul.